Forget the stories. Forget blue skies, green grass, or the memory of a sun that did anything but leak through a bruised-gray cataract. Those are ghosts, bedtime stories the Corpos tell to keep the machine humming. The truth is colder.
The world didn’t just die. It was murdered. This is Earth, roughly 400 years from the time you’d recognize, and it’s locked in a perpetual, unnatural ice age called the “Everwinter” . This wasn’t a natural disaster. A secret science project studying an alien artifact they called “The Lode” went catastrophically wrong, tearing a “wound” in reality known as “The Rift”. Now, the Rift bleeds a corrupting, reality-warping contagion called the “Amber Blight” that infects everything it touches .

Your new home is The Bastion, the last major city on this corpse of a planet. It’s a massive, multi-level metropolis protected from the killing cold by a geothermal “Warmth Grid,” a gilded cage run by unaccountable megacorporations you’ll come to know as the “Corpos” . Out here, you are fuel for a machine you’ll never understand.
Don’t get it twisted. This is a narrative-first, literary roleplaying community, focused on deep, collaborative storytelling in a persistent world . Our philosophy is simple: story over stats, character arcs over combat scores, and immersion over instant gratification. Think of this as a living novel where your character’s journey, their struggles, and their relationships are the main event. Your goal isn’t to be a hero; it’s to tell a compelling story of survival—or ambition, or madness—in the wreckage of a world that doesn’t want you.
Welcome to the Everwinter. Your story is now the most important part of this world.
Go write it in the snow.
